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Scientific visualization,
medical illustration, & storytelling

Clarifying the unseen world of molecules & cells

I dream of being able to peer into a living cell– to witness its inner workings.

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MEDICAL & SCIENTIFIC ILLUSTRATION

Specializing in Molecular & Cellular Biology

Graham has specialized in the visual communication of molecular and cellular biology since graduating from The Johns Hopkins School of Medicine, Department of Art as Applied to Medicine in 1997.

ABOUT Graham Johnson PhD, CMI

Certified Medical Illustrator

Graham is a computational biologist and Certified Medical Illustrator (CMI) with 18 years of professional experience (grahamj.com). His lab at the University of California, San Francisco (UCSF) works to generate, simulate and visualize molecular models of cells (mesoscope.org). Graham recently joined the Allen Institute for Cell Science as the Director of the Animated Cell. At AICS, Graham and his team will compile heaps of 3D cell microscope images into multi-scale, spatiotemporal and interactive models of cells. They are building an Animated Cell Explorer, which that will provide user interface to a database of integrated cell atlases and all of the data sets used to generate those atlases.

Graham has specialized in the visual communication of molecular and cellular biology since graduating from The Johns Hopkins School of Medicine, Department of Art as Applied to Medicine in 1997. He illustrates the textbook Cell Biology by Tom Pollard, Bill Earnshaw, and Jennifer Lippincott-Schwartz as an author, and has created thousands of scientific visuals ranging from journal covers to pedagogic animations and game designs. He received his PhD in Biology in 2011 from The Scripps Research Institute in La Jolla, CA, working in Art Olson’s Molecular Graphics Lab. Graham has run his lab at UCSF since 2012 as a QB3@UCSF Faculty Fellow where he now maintains a part-time position.

Ever since working on his first depictions of cell biology, Graham dreamed of being able to peer deep into a cell, to explore its structural relationships across all scales and to better understand its inner workings. He eventually returned to graduate school to establish protocols and develop software that could begin to assemble multitudes of fragmented data, spanning all of biology, into integrated whole-cell structural models. His lab’s Mesoscope project and his team at AICS continue this mission by uniting biologists, programmers and artists to interoperate the computational tools of science and art. For examples of software and models developed in continued collaboration between Ludovic Autin of MGL and the Mesocsope Lab, please visit epmv.scripps.edu and cellPACK.org.

CELL BIOLOGY (4th edition)

A textbook by Tom Pollard, Bill Earnshaw, Jennifer Lippincott-Schwartz, and Graham Johnson

Graham illustrates the textbook Cell Biology by Tom Pollard, Bill Earnshaw, and Jennifer Lippincott-Schwartz as an author, and has created thousands of scientific visuals ranging from journal covers to pedagogic animations and game designs. He received his PhD in Biology in 2011 from The Scripps Research Institute in La Jolla, CA, working in Art Olson’s Molecular Graphics Lab. Graham left his lab at UCSF in 2015 to become the Sr. Director of Visualization and Data Integration at the Allen Institute for Cell Science in Seattle.

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Cover art illustration  |  Journals & books

I don’t take on many side projects anymore, but I still love illustrating great science stories when the fit is right.

I’ve worked on over 40 editorial cover art illustrations for a huge variety of clients over the years, ranging from publishers to research institutions to small labs. Costs depend on my availability, interest, complexity of the job, and of course the time spent working on it. I’m pretty good at estimating your needs and anticipating the cost after one or two brief conversations or email exchanges.

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These days, I take on a limited number of projects outside my full-time work, so I’m selective about what I accept. I’m always interested in collaborations that are either creatively exciting—like a unique research story or visual challenge—or that come with a professional-level budget. If your project sounds like either, I’d love to hear from you.

ANIMATION

Molecular, Cellular, Technical, Scientific

I rarely work on animations anymore, but am always curious to consider them if publishable in a primary or substantial review article. 

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I'll try to provide a more substantial portfolio here by December 2025

CONTACT

We are always on the lookout for new collaborations and clients, so please get in touch.

Thanks for submitting!

Email:

graham at grahamj dot com

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Seattle, WA, USA

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